Tuesday, March 10, 2015

7DRL Tuesday Development

Today in Ardennes development, I got the enemies firing back at our soldiers.

A framework is in place where I can pretty easily add different kinds of mechanics to what the various challenges can do.  Currently, all they can do is target some or all soldiers in a location, and then fire at them.  Wounds are not implemented yet, but it can tell when it hits soldiers and when it doesn't.

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